Metaphysical Media Services

Immersive Interaction Design

Sounds Like Snatch

    • Audio, Implementation
    • Stencyl
    • Whammy Jammy Game Jam


Created for the Whammy Jammy game jam, a 48-hour event to make games around the theme of music and sound.

“Sounds Like Snatch” is a game about “snatching” sounds from the environment and using them to activate other creatures and objects in the level to solve puzzles. The game was built with an early version of Stencyl. I handled the music and sound effects, but also handled implementation of a simple four level interactive music score using Stencyl’s visual scripting editor. Each level is triggered in game as you release the notes.

Game Plot:

You are a raccoon who can snatch sounds from one animal or object and play it for another. Use this ability to pass obstacles and break through the wall at the end.

Click here to Play (requires Flash)