Metaphysical Media Services

Immersive Interaction Design

Ruby Isle Adventure

    • Audio, Code, Design, Implementation
    • Unity, Wwise
    • Game Audio Institute
This game lesson using Unity and Wwise is a 3rd person point and click puzzle based adventure game somewhat in the tradition of Myst. For this project I was assisted by a talented student, Brent Heatherwick, who designed the 3D models as well as the C# logic for the puzzles, while I handled all of the camera management, animation controls, in-game object interaction, inventory management and UI in Unity, as well as the sound design, implementation in Wwise, and documentation.

TOP